In Episodes 10–12 of Dantro, the Planet Man, Billy and Jane make a daring escape from Mars in a stolen ship, only to find themselves caught between Marston’s forces and the waiting fleet of the League of Planets. As Dantro races to save them, a mysterious ancient machine hidden beneath Marston’s palace becomes the key to stopping an all-out interplanetary war.
With time running out, Dantro, Pat, Slats, and the projected image of Professor Darrow attempt the impossible: use the forgotten technology of the ancients to remove Marston’s armada before Earth is attacked. But even after Marston’s fleet is defeated, the danger is far from over. In the dark tunnels beneath the palace, betrayal, pursuit, sacrifice, and one final deadly confrontation decide the fate of Mars.
This bonus subscriber-only collection brings together some of the serial’s biggest twists yet: stolen spacecraft, strange lost science, narrow escapes, heroic risk, and the apparent fall of Marston himself. It’s classic old-time sci-fi adventure with cliffhangers, cosmic stakes, and just enough menace to keep the danger alive for what comes next.
Spirit Talk Show – Bedtime Stories for Grown-Ups
Hosted by Doyle
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